Hello all, this is definitely my first tut, hope you all find it easy to understand and stick to. Before I begin, let me say any feedback is appreciated, and a fast thank you tó Mephales fór his pyGFF ápp that enables this adjustment or hax, however you wanna look at it and today on to thé tut
Phase 1: DownloadpyGFFand get it
Phase 2: Open up pyGFF and open up your save (located in My DocumentsBioWareDragon Age group 2Characters(YOUR Personality)Saves(THE SAVE YOU Desire TO EDIT)(THE Title OF YOUR SAVE).diesesREMEMBER TO Back-up YOUR SAVE BEFOREHAND
Action 3: You will today notice a series that begins with the amount0click on on the'+'indication next tó it. This wiIl broaden the entry by quite a few lines. We are searching for one in particular which is usuallySAVEGAMEPLAYERCHAR. Now again click the'+'indication to broaden the entry. It shows more ranges and today the next one we look for will beSAVEGAMEPLAYERCHARCHARand once again we expand it. Today a entire lot of lines show up but fear not really, it may appear like a number of munbo large, but you obtained this great guide top you in the right direction The next entry we are usually heading to expand will beSAVEGAMECREATURESTATSand using that we broadenSAVEGAMESTATLIST
Stage 4: Right now that we have got the SAVEGAMESTATLIST expanded, we notice many values, what we need to look at here is usually under the type colum, particularly any admittance thats noted.SMPL. What your heading to do here can bePerfect Click on on one óf those.SMPL entries and select duplicate
Step 5: Today that you have got a.SMPLadmittance replicated,correct click on SAVEGAMESTATLIST and go for paste.N0TE. Paste an admittance for each of the varieties of points you wish to include, I.E. You desire to include skill and attribute factors so you insert 2 items, I.Y. You wish to Include Skill, Feature, and Specialty area points, so you paste 3 items.
Step 6: Today that we have the entry(éntries if your doing more than 1) its period to modify them. Expand the admittance(entries) you just developed and you will see 2 brands 1SAVEGAMESTATPROPERTYBASE
and 1SAVEGAMESTATPROPERTYINDEX
For this Tutorial we're also going to start with editing the 1SAVEGAMESTATPROPERTYINDEX worth. This refers to the kind of points.
The Beliefs for 1SAVEGAMESTATPROPERTYINDEX
39 = SKILL
38 = Feature
40 = Specialization
Step 7: Once your completed modifying the number basically click on document, and click save as and conserve your modified savefile, Happy módding xD
.Be aware. You can modify your party's points as properly, though they wear't want specialization points you can nevertheless give them even more attribute and skill points. Right here's how. Instead of expandingSAVEGAMEPLAYERCHARyou broadenSAVEGAMEPARTYLISTand after that you broadenSAVEGAMEPARTYPOOLMEMBERSlook over into the worth column to find the companion you would like to modify and expand their entry. The following access we are going to increase isSAVEGAMECREATURESTATSand pursuing that we increaseSAVEGAMESTATLISTNow all you have got to do is stick to the tutorial fromstep 4on. enjoy xD
.Edit. Editéd the Tutorial to end up being a little more Understandable, and made it so it should be capable to end up being seen on a light background.
Edited by c33tlejuice, 17 Drive 2011 - 05:37 PM.Permissions and credit
Dragon Age II Cheats Make a shortcut to your 'da2.exe' file (typically located in the C:Program Files (x86)Dragon Age 2binship folder) on your desktop, Start Menu, or wherever.
Phase 1: DownloadpyGFFand get it
Phase 2: Open up pyGFF and open up your save (located in My DocumentsBioWareDragon Age group 2Characters(YOUR Personality)Saves(THE SAVE YOU Desire TO EDIT)(THE Title OF YOUR SAVE).dieses
Action 3: You will today notice a series that begins with the amount0click on on the'+'indication next tó it. This wiIl broaden the entry by quite a few lines. We are searching for one in particular which is usuallySAVEGAMEPLAYERCHAR. Now again click the'+'indication to broaden the entry. It shows more ranges and today the next one we look for will beSAVEGAMEPLAYERCHARCHARand once again we expand it. Today a entire lot of lines show up but fear not really, it may appear like a number of munbo large, but you obtained this great guide top you in the right direction The next entry we are usually heading to expand will beSAVEGAMECREATURESTATSand using that we broadenSAVEGAMESTATLIST
Stage 4: Right now that we have got the SAVEGAMESTATLIST expanded, we notice many values, what we need to look at here is usually under the type colum, particularly any admittance thats noted.SMPL. What your heading to do here can bePerfect Click on on one óf those.SMPL entries and select duplicate
Step 5: Today that you have got a.SMPLadmittance replicated,correct click on SAVEGAMESTATLIST and go for paste.N0TE. Paste an admittance for each of the varieties of points you wish to include, I.E. You desire to include skill and attribute factors so you insert 2 items, I.Y. You wish to Include Skill, Feature, and Specialty area points, so you paste 3 items.
Step 6: Today that we have the entry(éntries if your doing more than 1) its period to modify them. Expand the admittance(entries) you just developed and you will see 2 brands 1SAVEGAMESTATPROPERTYBASE
and 1SAVEGAMESTATPROPERTYINDEX
For this Tutorial we're also going to start with editing the 1SAVEGAMESTATPROPERTYINDEX worth. This refers to the kind of points.
The Beliefs for 1SAVEGAMESTATPROPERTYINDEX
39 = SKILL
38 = Feature
40 = Specialization
Click on on the quantity next to the SAVEGAMESTATPROPERTYINDEX tag, and edit that to end up being one of the quantities listed over, depending on what kind of factors you wish, through the make use of of the.edit. -panel situated in the lower still left hand part of GFF manager..Create SURE TO CLICK THE SAVE BUTTON IN THE EDIT Screen AFTER EDITING THE Amount OR IT WlLL NOT CHANGE.Now that SAVEGAMESTATPROPERTYINDEX is certainly edited, allow's shift on to SAVEGAMESTATPROPERTYBASE. This one represents the AMOUNT of points your including, So again click on the worth, and édit it in thé edit panel to however many factors you wish to include..AGAIN REMEMBER TO CLICK Conserve IN THE EDIT Board OR THE Quantity WILL NOT CHANGE.Today if you have more after that one admittance (more after that one kind of point your adding) after that replicate this step for your additional access(s i9000), and when finished move on to phase 7
Step 7: Once your completed modifying the number basically click on document, and click save as and conserve your modified savefile, Happy módding xD
.Be aware. You can modify your party's points as properly, though they wear't want specialization points you can nevertheless give them even more attribute and skill points. Right here's how. Instead of expandingSAVEGAMEPLAYERCHARyou broadenSAVEGAMEPARTYLISTand after that you broadenSAVEGAMEPARTYPOOLMEMBERSlook over into the worth column to find the companion you would like to modify and expand their entry. The following access we are going to increase isSAVEGAMECREATURESTATSand pursuing that we increaseSAVEGAMESTATLISTNow all you have got to do is stick to the tutorial fromstep 4on. enjoy xD
.Edit. Editéd the Tutorial to end up being a little more Understandable, and made it so it should be capable to end up being seen on a light background.
Edited by c33tlejuice, 17 Drive 2011 - 05:37 PM.
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